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Quim Gil's public blog and personal archive - for your eyes and my memory
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(This talk was presented in Vilanova on 26/jun during GUADEC 2006 - see abstract - download presentation in ODP or PDF)
We can broadly say that Computing in the XXth century has been an activity to Help Humans Get Results. The computer was designed as a tool to increase our capacity and speed for working, and the desktop was the cutting edge invention to obtain a Graphical Interface of a System. In other words, the desktop wanted to represent "My Computer". This metaphor of the desktop made easier to XXth century users to tweak with the basic components of computing: hardware, data, users, software, local networks and, finally, the Internet.
GNOME did a good job dealing with this complexity, bringing a whole generation of happy GNOME users. But... is this enough to make users happy in the XXIst century? The hypothesis I'm sustaining is: NO. Let's see why.
First of all, in the XXIst century computers are not only devices for increasing our productivity. They are everywhere and we play frequently with them. And the tendency is to increase presence and usage. Computing in the XXIst century is more an activity to Improve People's Activities and Relations.
People in general don't know what a computer system is, nor they need to know really how it works. The references to the mechanics of the system are artificial, useless. Instead, people understand what is their context and what are their needs. The classical concept of "users" becomes a primary dimension: People & Me. Data and all its formats becomes a semanthic Stuff based not on readable extensions but on types of content: texts, images, videos... The hardware and its hidden and obscure components are identified almost as alive individuals in the form of Gadgets, where the classical computer is just one friend more - and for many people the PC is not even the primary device. The concept of Software and the classical tree of applications leave protagonism to Actions people can perform with these technologies. And the several Networks are integrated kin a notion of continuous Online Space with no clear borders with the internals of our system and the sphere of communication between our own devices.
Even when the change of concepts might be seen as a simple change of names, the resulting metaphor is radically different: the former Graphical Interface of a System (⁓ My Computer) becomes a Digital Interface of Myself (⁓ Me). Where we had a Desktop now we find an Alter Ego.
How we move from metaphor to the other? It is a process that has already started, and many voices are claiming for a similar move. Some ideas suggested in this session at GUADEC 2006 were:
During the conference there were at least three sessions advocating for changes of the desktop metaphor and experience in a similar direction:
And now I see that Luis Villa has just posted some ideas in a similar direction, stressing the problem of ownership and leadership the desktop faces versus the growing universe of web applications.
Additional links and pointers are welcomed.
| Attachment | Size |
|---|---|
| usercentereddesktop.pdf | 1.6 MB |
| usercentereddesktop.odp | 897.71 KB |